Hi, I’m a french sound designer located in Montpellier, France. Previously @ Ubisoft .
I enjoy creating things using controlled chaos and randomization in my workflow, always on the lookout for ‘happy accidents ». I play a lot of games and am very familiar with multiplayer titles like League of Legends, Path of Exile, Risk of Rain 2, and more.
I specialize in VFX sound effects, explosions, and cosmetic elements like skins.
I also enjoy creating ambiance and world-building sounds. I work well independently but can collaborate with various profiles, and freelancing has greatly enhanced this ability.
I’m involved in many personal projects that you can find on my site, and I’m currently looking for a team to join! :D
You can find details on my CV below !
They trust me ♫








